Limiting a player to only taking one more turn resolves this issue, but what if the take one more turn spell is cast one after another
----- Return up to two target artifact and/or enchantment cards from your graveyard to your hand
Furthermore, as a 4-cost card that puts Character cards into play, we have determined that it would be difficult to develop a card with equal or superior performance in the future
Artifact Skullclamp 9/10 Affinity loves to draw cards, more so than most decks
[-9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle your library
While Phantom Dive only deals 200 damage, its ability to place six damage counters onto the bench allows the deck to take four prizes during the next turn, and its 310 HP makes it hard for most opponents to knock it out in one turn